API Reference · Materials and textures
TextureWrap
public enum TextureWrapHow a texture behaves outside 0..1.
Values
| Value | Description |
|---|---|
Repeat | Tiles the image. The glTF default. |
ClampToEdge | Holds the edge pixel, so coordinates past the edge smear rather than tile. |
MirroredRepeat | Tiles, flipping every other repetition so tiles meet seamlessly. |