API Reference · Model and texture loading

InstantiateOptions

Namespace: Ava3D

public readonly record struct InstantiateOptions

What GltfAsset.Instantiate is to make.

Properties

MemberDescription
MaterialSharing Materials { get; set; }

Whether the instance wears the asset's materials or copies of them. Shared unless asked.

string Name { get; set; }

The root node's name. Null takes the name the asset was loaded with.

See also