API Reference · Diagnostics

Diagnostics.PassTiming

Namespace: Ava3D.Diagnostics

public readonly record struct Diagnostics.PassTiming

What one render pass cost the card, where the backend can say.

Constructors

MemberDescription
Diagnostics.PassTiming(string Name, Nullable<double> GpuMs)

What one render pass cost the card, where the backend can say.

Name

"shadow", "contact", "scene" or "bloom".

GpuMs

Null where this backend cannot bracket the pass; zero where the pass did not run.

Properties

MemberDescription
Nullable<double> GpuMs { get; set; }

Null where this backend cannot bracket the pass; zero where the pass did not run.

string Name { get; set; }

"shadow", "contact", "scene" or "bloom".

See also