AnimationInterpolation
public enum AnimationInterpolationHow values between two keys are found.
Values
| Value | Description |
|---|---|
Step | Hold the earlier key until the later one. No interpolation at all. |
Linear | Straight line between the keys — spherical for rotations, which is not the same thing. |
CubicSpline | Hermite, with the in and out tangents stored alongside each value. glTF's third mode. |