API Reference · Overlays and labels
OverlayBehind
public enum OverlayBehindWhat to do with a child whose world position is not in front of the near plane.
Values
| Value | Description |
|---|---|
Hide | Do not place it. The default, and almost always right: a position behind the camera projects mirrored, so placing it puts the child inside the picture on the wrong side, looking entirely plausible. |
Clamp | Place it on the edge of the panel, in the direction the position actually lies — the mirroring undone — and on the bottom edge when it is dead behind. For an arrow that should keep pointing at something once you have turned away from it. Only meaningful together with |