SwapPolicy
public enum SwapPolicyWhat happens on the frame after Ava3DView.Scene is assigned: draw the new scene at once, with stand-ins where its textures have not arrived, or keep showing the old one until they have.
Values
| Value | Description |
|---|---|
Immediate | The new scene is drawn on the next frame, with a flat white stand-in for any texture still on its way and the real image a few frames later. The default, and what every release before this did. |
WhenReady | The frame of the previous scene stays on screen, unchanged, until every texture and mesh of the new one is resident on the device; then the new scene is drawn, complete, on one frame. A view with no frame to keep — its first scene, or one that was reset — draws the new scene immediately as |