API Reference · Animation

AnimationBlend

Namespace: Ava3D

public enum AnimationBlend

How a layer combines with what is already posed beneath it.

Values

ValueDescription
Override

Replaces it. At weight 1 the layer's own pose wins outright; below that it is blended towards whatever the layers under it produced. The base layer is always this, and it is what a crossfade is.

Additive

Adds the difference between the clip and its reference pose. A wave authored on a standing character becomes a wave that works while it walks, because what is layered on is the change the clip makes rather than the pose it holds.

See also