API Reference · Overlays and labels

OverlayAnchor

Namespace: Ava3D

public enum OverlayAnchor

Which point of a child sits on the world position it is anchored to.

Values

ValueDescription
Center

The child's middle. The default, and what a marker or a reticle wants.

Top

The middle of the child's top edge, so the child hangs below the point.

Bottom

The middle of the child's bottom edge, so the child stands on the point.

Left

The middle of the child's left edge, so the child extends to the right of the point.

Right

The middle of the child's right edge, so the child extends to the left of the point.

TopLeft

The child's top-left corner, so the child extends down and to the right of the point.

TopRight

The child's top-right corner, so the child extends down and to the left of the point.

BottomLeft

The child's bottom-left corner, so the child extends up and to the right of the point.

BottomRight

The child's bottom-right corner, so the child extends up and to the left of the point.

See also