API Reference · Overlays and labels
OverlayOcclusion
public enum OverlayOcclusionWhether a child is hidden when the scene is in front of the thing it is anchored to.
Values
| Value | Description |
|---|---|
Ignore | Never hidden. The default, and the only one that costs nothing: the others cast a ray per child per arrange. |
HideWhenHidden | Not placed while something is in front of it. |
FadeWhenHidden | Dimmed while something is in front of it, rather than removed. Reads better for a marker that is tracking something, because a label that vanishes and returns is harder to follow than one that fades. This is the one mode that touches a child's |